
People have come to the West from every point of the compass.It is a land of broad rivers and vast deserts, deep canyons and impenetrable mountains, boundless prairies and endless forests, a place where huge monoliths and boiling waters rise naturally from the earth.


#RUNE FACTORY FRONTIER DUNGEON MAPS FOR DND PDF#
I went on to publish the PDF on, and its success has been nothing short but amazing and inspiring. It prompted me to finally write Frontier, my first original product in April of 2016. Both were incredible learning experiences, and the feedback I got from playtesters and gamers was incredible. My first foray into D&D conversions and supplements was actually Star Wars 5e in late 2015 and its follow-up Starships Expansion. When I discovered D&D 5th Edition, I at last had found a quick and easy – and popular – foundation for Frontier. Unfortunately most of the game systems were a little complex for my liking, and even harder to explain to new players. PUBLISHING HISTORYįor years I had tossed around the idea of running a D&D style campaign set in the Wild West. While aspects of the core rules can be utilized, and some are referenced, Frontier is intended to be a stand-alone setting with its own rule set. In this unofficial publication, you will find unique cultures, classes, backgrounds, equipment, and sample characters to create your own characters in this wild setting. Salesmen peddle their wares, while lawmen try their best to keep the peace – yet it scarcely takes more than a stolen horse or bad hand of poker to put bodies in the ground.įrontier is a homebrew campaign setting for the Dungeons & Dragons Roleplaying game, utilizing the rule set of the new Basic or 5th Edition. Gamblers and prostitutes profit from boom towns that rise and fall nearly overnight.

This is the Wild West, a land of adventure and a time of romance. And that time when there were only simple ways, I saw with my heart the conflicts to come, and whether it would be for good or bad, there was one thing certain there would be change.” A time when only the children of the great spirit were here, to light their fires in these places with no boundaries, when the forests were as thick as the fur of the winter bear, and when a warrior could walk from horizon to horizon on the backs of the buffalo. “In the past, that is now lost forever, there was a time when the land was sacred, and the ancient ones were as one with it. This week we have a guest post from Dale Easterling that looks at running a Wild West campaign for D&D 5e.
